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Old 08-22-2012, 11:26 AM   #91
bfenster
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Join Date: Apr 2007
Location: CNY (Liverpool, NY 13090)
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Quote:
Originally Posted by Perfectlap View Post
losing feedback is a mortal sin for THIS type of car. Fine for bloated GT or GT-lite or GT styled convertible. Engineering should revolve on avoiding that as much as possible. In fact they should engineer new ways to have MORE feedback.
How? Who knows that's why they rake in millions. It's not very imaginative to simply turn a sports car into a cushy, insulated plush yuppy mover. People are quick to point out that it's lighter, more powerful but it's pretty obvious that these things are driven by arriving at the lowest lap time (N-ring specifically) and not maximizing the driver's role.
But those are two incongruent objectives. Faster N-ring times mean the car must do more and the driver less -- certainly with more and more power that can put the average inexperienced , deep-pocketed driver up a tree with one errant move. So feedback becomes a secondary goal and you get less and less with each new generation. They are slowly destroying the key element of the roadster experience. It's like playing a video game on the easiet level because that's the one where you drive fastest and your mistakes never slow you down.
Hmmm... I'll bet those Ford Model T's had great feedback

Last edited by bfenster; 08-22-2012 at 06:43 PM.
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